Getting started with FastAPI
Live updates, chat, who is online, calls and group calls in a FastAPI or Starlette app, through WordPlus Cloud. Two packages:
- Your server (
wordplus-realtime, withwordplus_realtime.fastapi) declares your rooms once, says who may join them and call whom, and sends events to rooms and to users: the browser routes as a router, for the user your app finds. - The page (
@wordplus/realtime, from npm) connects to WordPlus Cloud, joins rooms, and sends and gets events:emit,emitWithAck,volatile.
What goes through WordPlus Cloud is sealed with keys only your server and the browsers of your users hold. Ready-made parts come with it, all optional: the Better Messages chat, its list of who is online and its call screen. The example app is a whole shop built this way.
Your framework can run websockets of its own. Why WordPlus Cloud says what the cloud runs for you, and what it adds.
Try it live at fastapi.docs.wordplus.cloud: the example app of this guide as a demo, a shop of your own for a day, with Ben and Cara opening in windows of their own.

1. Your app in WordPlus Cloud
In your WordPlus Cloud account, go to Apps → Add app. Name it, and list the addresses its pages are served from: https://shop.example.com, and http://localhost:8000 while you develop. Only pages on those addresses may connect.
You get the app key, public because every page carries it, and its secret, for your server only. Make a local key of your own too: everything sealed is sealed with keys derived from it, and it never leaves your servers.
WORDPLUS_SITE=s1500000007
WORDPLUS_SECRET=…
WORDPLUS_LOCAL_KEY=… # openssl rand -hex 32; the same on every server of the app, kept as long as the app
2. Install
pip install 'wordplus-realtime[fastapi]' # uv add works the same
npm install @wordplus/realtime
npx wordplus-realtime copy static/ # the worker, the room client and the script of the components
The worker lets the tabs of a user share one connection, the room client runs group calls, and realtime-ui.min.js is the ready-made parts. Copy them again after every update of the npm package, in your build.
3. Your server
# app.py
from fastapi import FastAPI, Request
from fastapi.staticfiles import StaticFiles
from starlette.middleware.sessions import SessionMiddleware
from wordplus_realtime import Realtime
import wordplus_realtime.fastapi as wr
realtime = Realtime.from_environment( # WORDPLUS_SITE, WORDPLUS_SECRET, WORDPLUS_LOCAL_KEY
# What others see of a user: in presence, calls and the directory.
profile=lambda user: {"name": name_of(user), "avatar": avatar_of(user)},
worker="/static/realtime-worker.js",
rooms="/static/realtime-rooms.min.js",
)
# The room of an order: its customer may join, and the last 20 updates are kept.
realtime.room("order:{id}", lambda user, p: user is not None and owner_of(p["id"]) == user, history=20)
async def current_user(request: Request):
"""The user id of the request, or None: your sign-in, here a session."""
return request.session.get("user")
app = FastAPI()
app.add_middleware(SessionMiddleware, secret_key=SESSION_SECRET)
app.include_router(wr.router(realtime, current_user), prefix="/api/realtime") # POST /auth, /calls, /keys, /webhook
app.mount("/static", StaticFiles(directory="static"), name="static")
current_user(request)gives the request user id, orNone. It may beasync: a token, a session, a dependency of your own.- The pattern of a room names its parts:
order:{id}matchesorder:1042, and the rule gets{"id": "1042"}. - The rules (
room(),calls(),kind(),profile) are plain functions. The router runs them on a worker thread, so a blocking database query in one does not hold up the event loop. - The routes take JSON POSTs only. A page on another site cannot send JSON without asking first, and it is never allowed to, so a session cookie needs no CSRF token here.
4. The page
from fastapi.templating import Jinja2Templates
templates = Jinja2Templates(directory="templates")
@app.get("/orders/{pk}")
async def order_page(request: Request, pk: int):
config = wr.config_for(realtime, await current_user(request))
return templates.TemplateResponse(request, "order.html", {"realtime": config, "pk": pk})
<!-- templates/order.html: tojson escapes it for a <script> -->
<script type="application/json" id="realtime">{{ realtime|tojson }}</script>
<script type="module" src="/static/order.js"></script>
// order.js, through your bundler (esbuild, Vite, webpack)
import { connect } from '@wordplus/realtime';
const rt = await connect( JSON.parse( document.getElementById( 'realtime' ).textContent ) );
const order = rt.join( 'order:1042' );
order.on( 'updated', ( data ) => showStatus( data.status ) );
order.on( 'error', ( e ) => console.warn( e.code ) ); // forbidden, no_rule …
A single-page app can skip rendering, and connect with connect( { app: 's1500000007', worker: '/static/realtime-worker.js' } ), which asks /api/realtime/keys first.
5. Send
@app.post("/orders/{pk}/ship")
async def ship(pk: int):
order = await mark_shipped(pk)
await realtime.to(f"order:{pk}").aemit("updated", {"status": order.status})
return {"ok": True}
Everyone in the room gets { status }, sealed with the room key on the way, and a page that reconnects later gets it from the room history. aemit() runs the request on a worker thread.
Next
- Rooms, presence and who is online, sending from your server and events from the page, with the ready-made chat
- Calls and group calls, with the call screen
- Encryption and your users
- Customizing the screens: their look, a piece of your own, or their whole code
- Deploying, and the example app
- The Python reference, the browser reference, errors and limits